Step 1: Find a doorway.
Step 2: Create a "doorpic2.rwx" object and place it in the doorway. You can use a "doorpic2a.rwx" object instead to give it some thickness. You may have to use shift clicks to get the door into place.
Step 3: Give it a nice texture. Good textures to use are "thdoor1" through to "thdoor7". So add the code "create texture thdoorx" where 'x' is the number you want to use.
Step 4: Add the code "; solid off" to allow users to walk through it. Remember the semicolon. An example of the full code is "create texture thdoor3; solid off".
|An example of a completed door|